16 Difficulty Challenge (DC)
There will be times when a player character tries to do something in the game that seems to have no rule covering it. In some of those cases, the GM will assign a Difficulty Challenge (DC) number from 1 to 20.
The player rolls 1d20 and adds their Ability Bonus for the score the GM thinks is most appropriate, as well as any situational bonus or penalty the GM assigns. The resulting number must equal or be greater than the DC number.
Description | (1d20) | Percentile% (2d10) | (1d6) |
---|---|---|---|
Very Easy | DC 3 | 85% | 1-5 |
Easy | DC 6 | 70% | 1-4 |
Normal | DC 10 | 50% | 1-3 |
Hard | DC 13 | 35% | 1-2 |
Very Hard | DC 15 | 15% | 1-1 |
Extremely Difficult | DC 20 | 5% | - |